VWER Meeting Transcripts by Virtual Worlds Education Roundtable is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
Based on a work at www.vwer.org.
Transcript of the Virtual Worlds Education Roundtable March 15, 2012
Topic: “Resistance is Futile: Making the Case for Virtual Worlds”
Iggy’s note: Photos by Sheila Yoshikawa. Transcript by Grizzla, who did an extra special job on this one, given the number of links!
Ignatius Onomatopoeia: Hello everyone and welcome to the Virtual Worlds Education Roundtable! Our topic today is “Resistance is futile: making a case for virtual worlds”
Ignatius Onomatopoeia: I’m Joe Essid, Writing Center Director at the University of Richmond. I’ve just finished a semester with students using immersive literary builds based on Poe’s “Fall of the House of Usher” in Jokaydia Grid and SL.
Ignatius Onomatopoeia: A bit about why I chose this topic today:
Ignatius Onomatopoeia: In this financial climate, and with technologists at many schools focusing away from virtual worlds to mobile technologies
Ignatius Onomatopoeia: we should discuss how we still make the case for immersive 3D technologies for teaching and learning.
Ignatius Onomatopoeia: Before we begin, I want to thank the VWBPE organizers for hosting this meeting,
Ignatius Onomatopoeia: And all of their tireless, and EPIC, work on this build and the conference!
AgileBill Firehawk: Easy, run Jibe on your Droid! best of both.
Ignatius Onomatopoeia: The VWER meets each Thursday at 11:30am SLT for an hour and is a forum to educate and inform the community about issues that are important and relevant to education.
Ignatius Onomatopoeia: We just celebrated our fourth anniversary of meeting in SL, and we get a wide variety of educators, from seasoned veterans to the newly rezzed.
Tree Kyomoon: I found Unity to be fairly unstable but its really cool
Ignatius Onomatopoeia: Please join the Virtual Worlds Education Roundtable group here in SL. If you are on Facebook, please join our group there – Virtual Worlds Education Roundtable.
Ignatius Onomatopoeia: You can also find and post pictures to our Flickr and Koinup groups and follow us on Twitter @VWER. When you blog or tweet, please remember to include the tag #vwer
Ignatius Onomatopoeia: Now, let’s begin as we always do, and introduce ourselves. Don’t be shy…just go right ahead in text chat and when we’re done, I’ll toss out a first question.
Birdie Newcomb: Birdie Newborn, educational publisher
Edith Halderman: Edith is the illegal alien
Thursday Xu: I am Rex Heer at Iowa State University
Pathfinder Lester: John Lester, Chief Learning Officer at ReactionGrid. http://about.me/pathfinder
Ran Hienrichs: University of Washington and 2b3d.net.
AgileBill Firehawk: AgileBill – Distributed Agile Coach – teaching use of Virtual Worlds and using it in Corporate Training and project rooms
Thunder Insippo: K5 Computer resource specialist in Virginia Beach, VA
Carolrb Roux: Carol Rainbow – teacher in Oxfordshire UK
Firery Broome: Firery Broome-> University of Delaware, Newark Delaware USA
Grizzla Pixelmaid: Chris Robinson, virtual assistant, Georgia Gwinnett College
Fool Botha: Alan Addison, diverted teacher
Elphaba Helendale: Rawlslyn Francis, Florida State College at Jacksonville, English Professor
sRicher48: teacher, 8 yrs, studying my masters of ed tech with UBC…technologist at heart
Tree Kyomoon: Tree Kyomoon/ Ryan Cameron CTO of an elearning company and board member of Haberman Educational Foundation
Metabasalt Timeless: Bill Schmachtenberg, Ferrum College and Franklin county High school
Graceful Beamish: Graceful (Aeon) Beam – Georgia Northwestern Tech College
Abacus Capalini: <— VWBPE Program’s’ Co-Chair and Associate Dean, CTE (RL)
BigRedCoyote: James Ollerton independent scholar
Profdan Netizen: Dan Holt, Lansing Community College, Lansing, MI. This semester, I’m teaching a section of first year composition, and a section of creative writing in SL.
BDSommerville: Bruce Sommerville, teacher academic literacy, UTS:Insearch, Sydney.
Ellie Brewster: Sharon Collingwood, Women’s Gender & Sexuality Studies, Ohio State, elliebrewster.com
Sam55 Chester: Ashlyn Dugan, Writing Instructor, National Park Community College
Zana Kohime: Marlene Brooks DELTS, Memorial University Newfoundland Canada
Graham Mills: Peter Miller, University of Liverpool
Morgaine Borgin: Morgaine Borgin – Alaskan STEM consultant
Kay Droverson: Asst. Professor, Frostburg State University, MD
Naelmiknat Aeon: Western University Ontario Canada
Sojourner Starship: K-12 educator
Cato Digital: J-Jay , Boston University
Jodeg Janus: University of L’Aquila, Italy
Stylianos Ling: Stylianos Mystakidis, Learning Innovator, University of Patras, Greece
AgileBill Firehawk: 151 attendees here, in 4 sims
Bill Friis: Bill Freese, Montana State University-Bozeman, Department of Education
Decka Mah: Lindy Orwin, virtual worlds project manager for research and education in SL, OpenSim and other VWs. Currently University of New England and the Edlab Group (Hypatia World STEM world for girls).
rosavioletta: Rosavioletta, EFL teacher-course designer, Italy
MelodiousC: Melody Collier Hawley, ISD State and Federal Program Director
Laural McCallen: Laural McCallen, Pensacola, Florida
Eraldo Carlucci: Eraldo Carlucci, President, Virtual Event Planners Int’l
Hilbert Hotaling: David Thompson, University of Canterbury, New Zealand. I do computer science and education research. In my “spare” time, I also write for a Steampunk computer game.
uglydance: Karin Ahlin, dance teacher from Goteborg, Sweden
Bluebarker Lowtide: Vasili Gian, graphic artist and curriculum design
Pia Klaar: Pia Klaar teacher
hjeidi: Heidi Walsh, Learning and Development Manager @ Sense, UK
EdwardScholarhands: Ed Gallagher, Lehigh U
Dailin: shouts: Dailin CSU Australia
Merlin Moonshadow: Michael Smith, Emory University.
Clowey Greenwood: Carolyn Lowe, Northern Michigan University
Tori Landau: Student at the Open University in the UK and volunteer event coordinator for their virtual campus deep|think
DyVerse: Ricky Davis, DJ for Common Grounds , Peer health support and education for Restore Center for Healthy Living
MelodiousC: Central West Texas
Sail Wozniak: Instructional Designer
SaintLEOlions Zimer: Michael Dadez, Saint Leo University
carlicann: Carl Solutionary @ Rockcliffe U in SL
Phil Komarov: BJE – working with Jewish schools in Los Angeles
Lori Galli: Instructional Technology Escambia County, Pensacola, FL…
jobethp: Nurse educator Texas
Erich Templar: Student with the OU in the UK, and SL merchant
Anastasios Aurotharius: Ben Linson, engineer, entrepreneur, educator and facilitator Entrepreneur Club Boston
Seaking Serenity: Seaking Serenity – instructional technologist, designer
TaiaB: Shila Heath, English and Reading teacher at CCCOnline
Talliver Hartnell: Wade Roach anchorage alaska high school teacher
Bevan Whitfield: Elisa Butler (Bevan Whitfield) – Rockcliffe Board of Directors, Metanomics/Nokia Advisor, International Trade Management
Emilia Cornwall: Senior Project Center tech mgr.
iSkye Silverweb: iSkye Silverweb Bonde, Deaf Ed activist
Kathryn Pleides: Kathryn Frech, high school librarian, upstate NY
KateMinola: KateMinola, Org. Behavior Instructor
Florian Blaisdale: I’m a librarian and webmaster from Frostburg State Univ. in Maryland. My institution is just starting a virtual presence in SL.
Jens Nerido: ICT advicer…..english 2. language………editor danish e- learning platform…www.emu.dk
Gerard Latte: Columbia Basin College – Pasco, WA
Metabasalt Timeless: Bill Schmachtenberg Virginia USA
Delenn Daines: henry ford community college, Dearborn MI
Senko91: uhm Ume√• University – Sweden XD
Barbara Collazo: Barbara Collazo, Museum of American Architecture and Design.
Ozma Malibu: Sandy Andrews, Educational Technology & Research Director, Floaters Organization, Arizona & Mexico
Ignatius Onomatopoeia: If this is your first time attending VPBPE Conference, please type “yes” into chat.
(13 answered yes)
Ignatius Onomatopoeia: First, if you were to use ONE example of education in virtual worlds to make your case to a dubious administrator or granting agency, what would it be?
lenny Leborski: We are creating simulation for teaching. you can visit USMP 3d
Ran Hienrichs: http://www.pce.uw.edu/certificates/virtual-worlds.html
AgileBill Firehawk: http://www.meetup.com/agile3d – a global user group
Bevan Whitfield: http://www.urockcliffe.com
Laural McCallen: http://sleec.edublogs.org
Tree Kyomoon: http://www.habermanfoundation.org
Elphaba Helendale: http://maps.secondlife.com/secondlife/FSCJ/231/17/25
Emilia Cornwall: http://www.seniorproject.net
Birdie Newcomb: Paris 1900
carlicann: Humane Education Teaching Resources: http://carlicann.wordpress.com
Metabasalt Timeless: https://sites.google.com/a/frco.k12.va.us/william-schmachtenberg/resources
Tori Landau: the Abyss Observatory
Delenn Daines: loyalist college border crossing scenario, http://wiki.secondlife.com/wiki/Case_Study:_Loyalist_College
Ignatius Onomatopoeia: Loyalist is often cited
Ozma Malibu: IDEAL-ITQ Science Learning Environment, ASU alti island
Ran Hienrichs: http://cluboneisland.com/ – neuroplasticity changes to weight loss using VWs.
Thunder Insippo: I can network with people all over the world who can teach me EPIC things, without leaving my family room.
Birdie Newcomb: Nasa
Ignatius Onomatopoeia: If you have any with empirical studies…even better!
Pathfinder Lester: http://jvwresearch.org/
Sojourner Starship: Genome Island
Metabasalt Timeless: empirical data: https://sites.google.com/a/frco.k12.va.us/william-schmachtenberg/resources
Decka Mah: Wrapping lifelike contexts around content where students use the stuff they are learning about in that context.
DyVerse: http://healthinfoisland.blogspot.com/ using virtual worlds for health education and support
Ignatius Onomatopoeia: Ken’s work supports the idea that VWs can be very effective for professional training
Jodeg Janus: collaborative learning is the way to go in virtual learning
Profdan Netizen: Virtual worlds give online students an opportunity to meet with each other and with me in an environment that is much richer and more prone to a sense of person or place than does the typical 2D learning management system.
BigRedCoyote: Putting on a play without a physical set or costumes
Elphaba Helendale: http://maps.secondlife.com/secondlife/T2%20PTSD%20Education/135/198/29
Ran Hienrichs: http://t2health.org/vwproj/ - finalist to ComputerWorld Achievement Awards for 2012
Birdie Newcomb: Sloodle
Tree Kyomoon: collaboration with really good physical representation and context in real time … people in a context of how they want to be seen rather than how they actually appear
Birdie Newcomb: Virtatlantis
Talliver Hartnell: http://digitaldouble.blogspot.com/2007/07/watch-worlds.html
Kay Droverson: WE just sent a proposal last week… and got our island this week.
Zana Kohime: http://www.storiesofconneriver.ca/EN/about/index.php
BigRedCoyote: Communicating with fello students on the other side of the world
BDSommerville: The Abyss Observatory
Ignatius Onomatopoeia: this is great
Pim Peccable: Support groups for Autistic Spectrum
Anastasios Aurotharius: Defining Virtual Worlds www.virtualworldblog.com
Ran Hienrichs: @Ignatius – lead by example. This is spot on!
Ignatius Onomatopoeia: I know our colleagues in K-12 may have bigger hurdles than I face in higher ed
iSkye Silverweb: SEEN what Gentle talks about
MelodiousC: firewall is not always in technology for us it is people
Stylianos Ling: It’s about people not the technology -> community that transforms
Ignatius Onomatopoeia: firewalls, policies vs. “gaming” etc.
Tree Kyomoon: putting all participants on a level playing field regardless of physical disability
BigRedCoyote: Planning and planting a garden without getting your hands dirty
Birdie Newcomb: “a game”
Ran Hienrichs: Bar none – interoperability across VWs.
MelodiousC: Prejudice and Ignorance
Bevan Whitfield: http://avatarstudio.info (last night’s guest was AJ Kelton)
Grizzla Pixelmaid: I hear complaints that SL graphics are sub-standard
Ignatius Onomatopoeia: So what are the hurdles we face TODAY in making our case for education in virtual worlds?
Tree Kyomoon: UI is hard to use, most people cant relate to moving around in 3d, lag etc, makes it very difficult
Sojourner Starship: exposure to virtual worlds
Laural McCallen: In K-12, overcoming “the test” and the scripted path toward the event.
hjeidi: our IT department who panic over anything and everything
Claudia13 Rossini: (i’d hate to be blind in SL, that’s hardly a level playing field)
Jodeg Janus: usability issues
Cato Digital: return of investment
Graceful Beamish: reactionary IT departments
Phil Komarov: hardware and connectivity issues
Erich Templar: Centralised nature of SL
Profdan Netizen: hurdle: money
BigRedCoyote: Difficulity: Buying and upgrading the computer technology
hjeidi: old tech
Pim Peccable: It’s only for a few interested geeks
Birdie Newcomb: need for high-powered computers to access
Bluebarker Lowtide: ut funding for a computer over mobile technology and space to keep said computers :/
Laural McCallen: Hard and fast curriculums
Zana Kohime: Fragmented community: some use SL, Open Sim etc… the community is fragmented.
Abacus Capalini: Proving return on investment and how do you assess in a retention based world
uglydance: problematic and can be expensive
Tori Landau: Not understanding the potential for learning
Bevan Whitfield: hurdle -> explaining what 3d Edu is
Profdan Netizen: Hurdle: support for students
Tree Kyomoon: and its not integrated with the familiar, (yes, facebook is better and we need to get SL and Facebook working together better)
Senko91: internet connection and system requirements
Kay Droverson: high learning curve for teachers
Jens Nerido: old hardware and slow net connection……
Anastasios Aurotharius: I think the biggest problem is that people have a hard time thinking creatively enough to try virtual worlds
Libby Wozniak: Bias of parents (technophobic)
sRicher48: reluctant learning curve for most
Bevan Whitfield: yes sustainablity and standards
Thunder Insippo: Groan re SOLs
Edith Halderman: in Pa -> pssa
BigRedCoyote: Texas call it TEKS
Sojourner Starship: all over the country.. its the same
Ran Hienrichs: ROH – return on happiness
AgileBill Firehawk: People think it’s like IM and webcam, they don’t realize the value of interactive and space. Quotes : ‘I don’t like to wear headphones; My kids would like that’
Profdan Netizen: Virtual worlds requires a sense of imagination. There is such a surprising lack of imagination in higher ed today.
Abacus Capalini: old infrastructure, classrooms cannot support new technology and video
iSkye Silverweb: paranoia – shaking up the status quo
Laural McCallen: Time/Stipends/to train the teachers and develop the projects
Ignatius Onomatopoeia: so to sum up a bit
Ignatius Onomatopoeia: hurdles include perception of it being a game
Ignatius Onomatopoeia: internet safety
Birdie Newcomb: steep learning curve
Ignatius Onomatopoeia: learning curve yes
Laural McCallen: Machines that are robust enough….
Elphaba Helendale: agree – learning curve
Abacus Capalini: free conferences are benefits
BigRedCoyote: Difficulty: Teachers not knowledgeable of computer SL
Ignatius Onomatopoeia: objectionable content
Jens Nerido: include in teacher education
Laural McCallen: Machines tied up by pre-test tutor programs
Delenn Daines: media stereotypes about SL as all about sex
sRicher48: so teachers need to make teachers aware and help them learn….
DyVerse: What makes learning different in virtual worlds can’t we just go to meeting
Decka Mah: IT staff who block them
AgileBill Firehawk: Yep, usability and ‘Gamadox’ – fear (and love) of gaming are key
Naelmiknat Aeon: scripting
Ozma Malibu: along with hearts & minds of stakeholders: finances
Carolrb Roux: firewalls and ports
Profdan Netizen: system requirements improve every semester.
Madeleine Fitzgerald: Horseless carriage syndrome
jokay Wollongong: IT decisions driving learning.. instead of students’ needs driving.. meh
Ignatius Onomatopoeia: System requirements can be steep depending on the environment
Abacus Capalini: Challeges: locked down computers and IT that does not want to update software
Morgaine Borgin: SL is blocked at some school districts
Florian Blaisdale: Yes, Delenn: media stereotypes about SL as all about sex or shopping
Birdie Newcomb: for some, IT resistance
iSkye Silverweb: I think it also helps to drop the thinking of a teacher-student hierarchy and more of a mentor-mentee where they learn together
Profdan Netizen: support
Thunder Insippo: Teachers in ELEM school just think it’s weird and won’t try it.
Tree Kyomoon: most people do not interact with the internet on a high power PC with a great video card and a big monitor like us
Jodeg Janus: SL is too expensive
Cato Digital: setting things up
Ignatius Onomatopoeia: financing and supporting the initiatives
BigRedCoyote: If the student avatars have no money they can’t buy anything
Grizzla Pixelmaid: A lot is support side – and development side. Institutions lack the people to build & develop, and the support staff to help people w it.
DyVerse: I don’t have the time as a teacher to build a second life classroom its just a novelty
Profdan Netizen: People think SL is too expensive, Opensim is too alpha.
Hilbert Hotaling: It’s depressing coming across people who say things like “I trying playing Second Life once, but I didn’t see any point in it.”
MelodiousC: I hear “Ain’t broke don’t fix it” a lot from members in the community
Ran Hienrichs: Built a space, tested it with stakeholders and showed results to deciders
Tanya Smedley: examples from other industries
iSkye Silverweb: status quo mentality too
Graceful Beamish: pilot projects
Grizzla Pixelmaid: @Hilbert – yes, although I was one of those who didn’t see the point, until it became a way to hang out with a friend – and over time, I saw the point – and later, it helped me get my job.
hjeidi: safeguarding – answer OpenSim on own server
iSkye Silverweb: “we’ve always done it this way”
Elphaba Helendale: I’ve never been able to make a case with words. I had to show them. When they see the student work, they believe.
Metabasalt Timeless: i showed how VW can raise sol practice test scores
Tree Kyomoon: isolating a project to a specific sim and or using OpenSim to create a wall for branding and protection
Laural McCallen: Cheaper than sending teachers to a conference.
Thunder Insippo: Quest Atlantis was approved because it was curricular based
Ignatius Onomatopoeia: So…what are some of the arguments you have made to counter some of these objections?
Edith Halderman: with parents – games engage reluctant learners
Kay Droverson: linking it with the university vision, 21st century requirements, and how students actually enjoy it once they’ve learned how to use it
Laural McCallen: Great collaboration opportunities
Anastasios Aurotharius: I think it’s important to learn debate skills
Delenn Daines: got IT to open firewall on campus wireless system
Profdan Netizen: Pictures are really helpful, even if you cannot get admins inworld.
AgileBill Firehawk: Case for VWs: reduced need for floorspace (we are out of conference room space). Telepresence rooms are always booked, and some of us don’t like to show our hypothetical wrinkles
MelodiousC: or “It was good enough for me, so it oughtta be good for you”
Carolrb Roux: just demonstrating that we can provide teaching without geographic issues – no travel, food, coffee, can be provided at later times so that teachers can access
Laural McCallen: Less expensive to host a sim for PD then to pay for subs or mileage.
Tanya Smedley: demonstrated research on the topic
Birdie Newcomb: blended learning can be a step forward
Grizzla Pixelmaid: Yes, and existing research grants help people to see that VWs are being taken seriously – NSF, Gates
Tree Kyomoon: doing things that are only possible using SL, then taking video from the SL simulation and streaming it out to youtube or facebook
uglydance: our society is based around internet and technology and we have to take this into consideration while teaching
BigRedCoyote: Went ahead and did it then demonstrated it during a PTO meeting. It helped that my principal is a SL Disk Jockey
Tori Landau: collaborating with other educators synchronously across the world
Zana Kohime: I inform people that I am not there to convince them but will provide facts and evidence how virtual world – immersive technology can be used for education. People initially think I am there to ‘convince them’. It sets up a no win situation. If I provide evidence they can make informed decisions.
Laural McCallen: Supports project based learning
Bluebarker Lowtide: improved training for said virtual worlds so the teachers can be knowledgable so the learning curve is not as rough
Tanya Smedley: best practices in military , medical and other such industries
Stylianos Ling: In U Patras : Training Need Analysis provided solid data of lack in skills that we addressed with an open blended course in Virtual Worlds
Jens Nerido: you can learn by playing…….playing is learning…..it all started that way from when we were born
Morgaine Borgin: I do training sessions with teachers – ask them to think outside the box for about and hour and a half and then decide later if they will join me for PD
Metabasalt Timeless: VW can be a great tool for multicultural exchanges
Hilbert Hotaling: Distance learning, at least where you’ve got the network infrastructure for it. It’s cheaper to push bits than bodies.
Laural McCallen: Allows students to do things NPIRL (not possible in real life)
AgileBill Firehawk: if 2,200 people attend VWBE, did we just save $3.3 Million Dollars? on travel?
Edith Halderman: LOL
Kay Droverson: bringing the global society to our students, when we can’t bring students to the world… we encourage study abroad, and this will be for those who need to access the world from home
hjeidi: reduced extraction time from workplace – no need to travel, etc
Teachergirl Razor: letting administrators see the possibilities without as much LAG
Edith Halderman: and fossil fuels?
Abacus Capalini: travel savings is a big deal
Laural McCallen: Actually, allowed folks to collaborate that would not be able to
Birdie Newcomb: improvement on online learning
Hilbert Hotaling: Good for students who aren’t confident in a physical classroom for disability reasons.
BigRedCoyote: It helped when parents oohed and ahhed over their students’ talent and achievements in their builds
Tanya Smedley: more than a cost – it is what you get for it
Grizzla Pixelmaid: Disability… makes me think of Wilde Cunningham…
Abacus Capalini: no hotel, no per diem, no mileage
Laural McCallen: Yes. If virtual schools would use…would be epic
Morgaine Borgin: in Alaska, travel and distance is a huge issue – this is the only way to communicate effectively
Cato Digital: maybe make one reason to love school
Ignatius Onomatopoeia: We can make that case for professional meetings, but can we make a cost-saving case for teaching?
Profdan Netizen: Travel savings is a big deal for students. I have some that have to drive 50 miles one way to get to campus.
Tree Kyomoon: not just cost savings, but enabling global collaboration between those who couldn’t possibly afford to travel or are unable to
Ignatius Onomatopoeia: Especially for K-12?
Carolrb Roux: I think in language teaching we can give them experiences that would not be possible in other ways
iSkye Silverweb: access to info learning opportunities freely available, collaboration costs are much lower, broadening of students’ horizons happens in the blink of an eye
Sabine Poliatevska: I have students create a virtual company for about 20 dollars. I could never achieve that if there was no virtual worlds
Kay Droverson: my students have been able to interact with educators from other countries, which is not at all possible otherwise.
Lori Galli: save money on supplies for project based learning activities…
Jens Nerido: in language teaching ….we can practice in real situations…..global…and it is cost free
Edith Halderman: the kids would do it
Laural McCallen: Works for elementary
hjeidi: able to role play difficult, dangerous or expensive situations
BigRedCoyote: and there was this one time when I had a sick-at-home student who was able to log in and do the day’s assignment
Tori Landau: Open University is a distance learning university so we have people from various places studying there and we can all meet up which can’t do in real life
Abacus Capalini: @hjeidi.. yes.. death is bad for student retention
Tree Kyomoon: difference between SL and unity though is SL comes with a lot more stuff already done for you
Carolrb Roux: also access to historical builds that are not possible in the classroom
Ignatius Onomatopoeia: My wife cites the “over the shoulder” value of having colleagues see simulations linked to content on the state tests for Standards of Learning
Ignatius Onomatopoeia: but the UI for SL or OpenSim are too much for her harried colleagues to learn now
hjeidi: building social networks for students esp. distance learners
Metabasalt Timeless: i would think the learning curve on unity would be very steep
BigRedCoyote: and there was this other time when I was away at a conference where I logged in and was able to walk around the sim lab and look at the students work
Profdan Netizen: Talking heads (Skype) vs people in a space (Virtual worlds)–more of a sense of presence with the latter.
Birdie Newcomb: VWs offer a lot, such as building, that is not possible in “real life.”
iSkye Silverweb: for me and other people like me, it’s the visual aspect of a VW that engages…oovoo or skype just don’t do it, because you’re not DOING anything except talking or text chatting.
Jens Nerido: collaboration with other…making project……. english as a medium
Abacus Capalini: Virtual Worlds facilitate international collaboration.
Grizzla Pixelmaid: One thing I point out to our folks is research money that’s going into virtual worlds. If NSF, Gates Foundation et al. are putting money into VWs, it’s being taken seriously.
Profdan Netizen: VW are a place to meet, with real people, that’s it’s advantage over 2d tools.
SunTzu Greybeard: Will we go to teleschool as parents go to telework??
Carolrb Roux: lots of ours have too – but until we get SL in a browser we are going to lose out
Ran Hienrichs: The point is: our technologies are pencils, pens, pads. We want convergence of technologies for learning.
AgileBill Firehawk: Jibe Jibe Jibe / Unity3d
Jodeg Janus: I am looking forward to login from my iPad
Tanya Smedley: do u give up resolution – detail – productivity ability
Birdie Newcomb: Angry birds did, why not students?
Metabasalt Timeless: the VW I use would not work on ipad
Kay Droverson: there should be an app where we can go inworld through iPads!
Pim Peccable: Moore’s law. Mobile will catchup. AR is coming
BigRedCoyote: not enough versatility for active building and interaction
Jens Nerido: well the future…i have a dream!’
Tree Kyomoon: doesn’t really make sense in a mobile context, SL works as an immersive environment, it’s too complex for the iPad, which is kind of an idiot box
Decka Mah: Some things translate to mobile and for others it is too lossy
Ignatius Onomatopoeia: Can Virtual worlds as we know them go mobile? What will it mean? What will be the gains? the losses?
Metabasalt Timeless: we will be stuck with chat on ipad
Tanya Smedley: for consuming it is fine
Abacus Capalini: VW are going mobile. Jibe is beta testing on Android
SunTzu Greybeard: How do we do distance management of education with teleschool?
Thunder Insippo: mobile is FAST if VW were there graphically I would no longer need my laptop
Sabine Poliatevska: I think they should and they could
Kay Droverson: not just chat client but actually get inworld through mobile devices
Edith Halderman: so Firebill you’re saying Jibe will do it now?
Tree Kyomoon: can’t type fast on an ipad or iphone either
Laural McCallen: Not there yet…yes…the power to create and show understanding
DyVerse: Jibe from my understanding is mobile already
Decka Mah: User generated content is not the ONLY killer app in VWS
Ran Hienrichs: It’s about the platform – the unity (he he)
Hilbert Hotaling: Authoring tools in general are going to be the big thing.
Firery Broome: Logged into SL on my ipad via a connection to my computer. Looked great
Laural McCallen: But should keep moving there.
Cato Digital: that would be difficult in terms of screen size
Senko91: more resources for the students to use, instead of waiting or sharing books or other material?
Edith Halderman: kids don’t type they text
BigRedCoyote: Love my Kindle
Anastasios Aurotharius: Scotty can beam us up if we have an ipad
Ignatius Onomatopoeia: I’m thinking in particular of user generated content and how it will play on mobile devices
Joe Arnica: I want the brain connection but that is maybe fifteen years from now.
carlicann: reliability already is an issue…. mobile will exacerbate those issues
Hilbert Hotaling: The tools need to not just be there, but be _usable_.
iSkye Silverweb: I have a hard time with the idea of being ‘immersive’ by squinting at a tiny 2-inch screen…
Aisle: it could in future, who knows?:)
Tree Kyomoon: and you put your big greasy mitts all over the screen, where SL works better because the IO is separate from the visual
Laural McCallen: There is room for all of these technologies.
Stylianos Ling: Make them producers of content
iSkye Silverweb: even ipads…
Kathryn Pleides: the technology is still in its infancy. Use of goggles and virtual/gesture controls could make virtual worlds more accessible on the go. But that’s still years off
Laural McCallen: Cannot nail them down to one…depends on the purpose
SunTzu Greybeard: They will use mobile because it’s in their hands
Morgaine Borgin: ditto the small screen comment
Ran Hienrichs: iPads are microscopes, telescopes, intelligent data collection tools.
Seaking Serenity: Just as we start to have desktop computers with barely enough power to handle satisfying graphics, running significant scripts and handling avatar interaction, there is a move in interest to mobile, which is a technological setback in computer power.
Ellie Brewster: If the trend is to mobile, do you really think people will give up their large screens? for TV? for sports? for gaming? Doesn’t education fit in that category?
Laural McCallen: Screen sharing
Merlin Moonshadow: Impractical on an iPhone, but potentially possible on an iPad.
Zana Kohime: Don’t think we will lose a thing. I can’t wait.
Ozma Malibu: it’s been a good argument for me that so many other people are using virtual worlds as well
Tanya Smedley: pocketmetaverse on the iphone
Joe Arnica: I use pocketmetaverse on iphone. but it is only text.
iSkye Silverweb: I think holographic technologies would really be the next generation
Tanya Smedley: you can’t see much on the iPhone app
Tree Kyomoon: 3d gaming on the ipad is really lame compared to using a playstation or PC
Profdan Netizen: Logmein
Lori Galli: kids can see tiny screens just fine…hope to see vw on that one day…soon!
Abacus Capalini: Jibe is Android only..
Stylianos Ling: you give up immersions for accessibility
Edith Halderman: if a virtual world goes on a flash-drive why won’t it go mobile?
AgileBill Firehawk: Sococo is testing an iPad version, and I have a custom space designed in Sococo
SunTzu Greybeard: yes you can even walk from phone now
Profdan Netizen: Support is a big issue if you want to scale beyond the lone early adopter.
Ignatius Onomatopoeia: any more remarks about mobile & VWs?
Bluebarker Lowtide: @Stylianos its more than that
Decka Mah: The support staff need training but also they need to be stopped from making the educational decisions. Not allowing IT to dictate what teachers need or don’t need but working as a team to make yes the answer.
Teachergirl Razor: Tablets are becoming our student choice —- but again there are problems
Jodeg Janus: Unity3d player is already working on iPad
BigRedCoyote: Need lots of memory, fast input and output, and BIG screen, Maybe Multiple Screens
Ignatius Onomatopoeia: So what about support?
Ozma Malibu: it also helps that virtual worlds offer specific affordances that are good for specific curricula, topics, disciplines, better than linear online courses for inquiry for instance
Stylianos Ling: we’re in virtual space, support can be distant
Ignatius Onomatopoeia: How do we put that into place in this fiscal and technological climate?
Zana Kohime: Support is an issue for Open Sim or other technologies.. mobile is no different.
Grizzla Pixelmaid agrees w Deckah
Cato Digital: i don’t think its a case of either or
Edith Halderman: I think we are constrained by our conceptions of a virtual world
Profdan Netizen: In-world support would be really valuable.
DyVerse: you can always create the content using a PC then use the ipad or other device for viewing not hard at all to “stream” to another device such as a tv or mobile device
BigRedCoyote: I want a full blown Holodeck
Tree Kyomoon: its not the technology on the ipad that is bad for 3d gaming, its the form factor. It just makes no sense
Decka Mah: Outsource remote support
iSkye Silverweb: What EDITH said!
Cato Digital: i can have my mobile and go into mobile
Cato Digital: i mean vw
Firery Broome: I am the support person
carlicann: funny how LL ranks 3rd party viewers by reliability…. know that reliability is a huge issue…. mobile won’t help that
iSkye Silverweb: we need to think 3D, outside the traditional classroom with books and pencils
Delenn Daines: I am the tech support for my students
Tanya Smedley: typically interested folks learn and fiddle
Pionia Destiny: I am here on my own..
Profdan Netizen: I haven’t yet figured that out, Iggy.
Edith Halderman: it’s not rocket science
Tanya Smedley: not the best support with fiddlers
Firery Broome: I train student & faculty and build projects, and run our islands
hjeidi: I run it all lol – Moodle, Sloodle, the lot … IT are only interested in maintaining the MS server
Morgaine Borgin: I have office hours for support
Laural McCallen: We provided professional development for teachers on VW…but district IT Teachers…..
Ignatius Onomatopoeia: So that’s a concern…if you are not a DIY sort…how do you find support?
Pionia Destiny: i bring my students to explore as an extra activity
Morgaine Borgin: unpaid, of course
rosavioletta: I tinker till I get what I need
Jodeg Janus: with and Ipad you can do augmented reality SL<->RL
Edith Halderman: unless you’re Rurick or Izzy
Zana Kohime: There are places to go like Rockcliffe. Resources are available.
Profdan Netizen: Our campus is going to a new LMS, and it’s sucking all of the oxygen out of the room.
Graham Mills: OAR files and regions-on-demand will make OpenSim more plug-and-play
Laural McCallen: Get funds from unique subject area specialist budgets.
Profdan Netizen: Agreed.
Laural McCallen: Still…hard to get folks to join.
Laural McCallen: Small group
Ran Hienrichs: Is that the question asked in medieval times: “how are we going to scale books”? Will get the monks to write them. Hmmm
Tanya Smedley: DEMAND
Thunder Insippo: With other educators from Virginia I have helped to create VSTE Island. My school system does not support me but my prof org is awesome.
Abacus Capalini: Document and record we need to show what we are doing
Naelmiknat Aeon: students grow up with technology.
Hilbert Hotaling: *nod* It’s not just one-on-one support, it’s scalability.
Tanya Smedley: build it and they will come thinking – if it is there and everyone is using it it will demand support
Edith Halderman: that is now
Ncl Wozniak: exactly!
Edith Halderman: it will change
Kamsin Kazan: challenge to get the IT folks to “agree” to support what the academic side needs when they view it as “a game”
Tree Kyomoon: build stuff that actually works on a grassroots level
Abacus Capalini: Community colleges will look at student retention and student engagement
BigRedCoyote: Secondary School Educators are judged by students’ standerdized tests
Elphaba Helendale: I showcase student work and submit it to conferences. That made my college notice and support my use of virtual worlds.
Grizzla Pixelmaid: Iggy, do you think the research grant projects would get attention from your powers-that-be?
Profdan Netizen: @Abacus, esp with online students.
Tree Kyomoon: popular stuff gets noticed
Ran Hienrichs: Go back to what Knowclue Kidd said – “digital anarchy” – do it yourself, don’t rely on the institutions to change. You change.
BigRedCoyote: same thing about webpages?
Grizzla Pixelmaid: Probably computers weren’t a good ROI at first either
Ignatius Onomatopoeia: As I just said, it become a question of scale
Tanya Smedley: don’t think it is so much dislike of game as fear of instability issues
Elphaba Helendale: Exactly Randy!
Edith Halderman: in the way higher ed is now – that is right
Cato Digital: you have to “market” it
Ignatius Onomatopoeia: can you justify ROI for one or two faculty teaching maybe 100 students per year?
Stylianos Ling: Power lies in Unity
Edith Halderman: but who said this way of higher ed is sustainable?
Tanya Smedley: liability is a big issue on K-12 side
hjeidi: we call it ‘flying under the radar’ – doing stuff that is not official until it has buy-in from others and has gone too far to be retracted
Cato Digital: yes!
AgileBill Firehawk: anyone used VenueGen? simpler maybe, company does support, web based, and 3d. planetarium etc.
Profdan Netizen: When we first went to online classes, we had a president with a vision to offer online degrees. So support was no problem, even though computers were remarkably clunky, and the Web was quite empty in the mid 90s.
Abacus Capalini: Students need context
Birdie Newcomb: VWs fit well into Knowclue’s call for student initiative. VWs open up a lot that’s not possible in a classroom.
Naelmiknat Aeon: teaching in VW does not require real buildings. Have to factor in these savings in ROI
Edith Halderman: oh wait – stop thinking a physical campus for higher ed
Senko91: world war 3 happened?
Tree Kyomoon: being able to think like a technologist has become the new base literacy of business. People who are luddites are quickly becoming useless
iSkye Silverweb: it’s also nearly always better to go ahead and do it, then apologise than ask first and get told “no”…
Decka Mah: An authentic task
Edith Halderman: they do not need a physical space
Jens Nerido: this is a really interesting insight in your culture……things comes from teacher……they want to teach the best…that is the motivation
Ignatius Onomatopoeia: Abacus, what IS the context students need?
Ran Hienrichs: empowerment to do it -
Birdie Newcomb: Context — depends on the subject being offered
Phil Komarov: students need a purpose to be there
Ignatius Onomatopoeia: That would be a great way to make our case for these spaces in our teaching
Ignatius Onomatopoeia: and in our publications
Edith Halderman: do they need a virtual space?
Birdie Newcomb: language works well
Abacus Capalini: instructors need to provide a framework of learning and a strong Rubric for non-book activities
Birdie Newcomb: Health can use it well
Profdan Netizen: They need to see value/direct connection to what they are learning/community.
Tori Landau: needs to relate to their learning initially
Ignatius Onomatopoeia: yes, Millennials need structure
Tanya Smedley: they need engaging LEARNING spaces
Thunder Insippo: I’ve used SL to briefly demonstrate a point to first and second graders on a whiteboard.
Carolrb Roux: in language teaching access to endless native speakers in any language, and situational learning are context enough
Edith Halderman: that is true right now
Ran Hienrichs: Oh, I know. They need an education crisis in our public schools.
Abacus Capalini: our students are used to having a book tell them everything. Virtual environments require critical thinking and applying concepts to unique situations
Edith Halderman: but will it be true for subsequent generations?
Stylianos Ling: Use an appropriate theme to unleash creativity
Cato Digital: campuses now have broadband connections and computers that can handle vw
Zana Kohime: We have experienced the same attitude from students and what you are saying is so true.
Abacus Capalini: My incoming freshman are really into content creation and collaboration
Abacus Capalini: My adult students want to be taught to the test
iSkye Silverweb: @Gentle, I had that exact conversation with a prof not too long ago
Ignatius Onomatopoeia: I found that giving the “meaning” and connection to my last class really helped
BigRedCoyote: How do they teach CREATIVE WRITING? or PAINTING? Or any other ART
Ignatius Onomatopoeia: they loved using the Usher simulation
Edith Halderman: not this adult student and it drives me crazy
Hilbert Hotaling: Not every campus is equal regarding broadband. Especially when you step out of the rich first world countries.
hjeidi: my adult learners just want to know where to read it / find the answers – they are not used to working it out for themselves
Profdan Netizen: A class can be a community. It has to be for a writing class to work effectively. Unless all you do is a correspondence course.
Tree Kyomoon: exactly, so why do we shy away from calling SL a Game?
Senko91: play is a great tool for learning in my opinion
Jens Nerido: I come from a culture were we have have freedom of methods…….but working under central curriculum…..but I have freedom the interpret it…..in my way!
Profdan Netizen: Because it’s more than a game, Tree,
Cato Digital: because SL is not a game
Profdan Netizen: it’s a place.
Ignatius Onomatopoeia: I found that using play worked well..they did the final exam in OpenSim and most jumped at it
Tree Kyomoon: “Game” is not a four letter word either
Kamsin Kazan: actually it is 4 letters – but in a good way LOL
BigRedCoyote: When I was learning programming the best learning involved making a game
Hilbert Hotaling: Game is too restricting a term.
Metabasalt Timeless: there is nothing wrong about computer games, we just need to put the right content into the game
Elphaba Helendale: Agreed, Iggy! I believe that should be a focus here in VW: using performance-based activities in place of an exam.
hjeidi: I use the following to explain why I use games in education: Group Activities for Motivation and Education = GAME
Stylianos Ling: Interesting point: 1st we say VWs isn’t games, now we want to gamify education…
Ignatius Onomatopoeia: Jokay saved us with her support for the sim and being on hand personally as each group did their exams
Carolrb Roux: hmmm – play is a four letter word play is also how some of the best learning takes place
Tree Kyomoon: US Dept. of Defense calls it “serious gaming”
Hilbert Hotaling: Using the word “game” inclines people thinking of game in the toy sense, not in the sense of engaging with people and environment.
Tanya Smedley: not the game features of SL that are a problem in K-12 . It is the potential for inappropriate activity.
alogo: what about gambling?
BigRedCoyote: Start with the phrase “How can this be improved”
Carolrb Roux: bad word
Abacus Capalini: I’ve found the best way to incorporate Virtual Environments is to set up alternatives for each project in your class.
Profdan Netizen: We don’t call a classroom a game. Neither is the virtual space of my class area.
Hilbert Hotaling: Serious play, educative play?
Tree Kyomoon: gaming is an excellent tool for teaching…tricking people into eating broccoli
Profdan Netizen: Not that play cannot take place there!
Bluebarker Lowtide: @BigRedCoyote Resident, are you talking about Learning with Alice?
Sojourner Starship: SL is more like a communication platform.. can play games or do serious stuff here
iSkye Silverweb: we need to change the meaning of the word “gamer”
Zana Kohime: I use educational gaming, serious gaming.
Stylianos Ling: Edutainment lol
Ignatius Onomatopoeia: What’s the better buzzword?
Abacus Capalini: you have one option that is VE, one that is traditional, one that is accessible for those with needs
Metabasalt Timeless: simulation
iSkye Silverweb: make it equivalent to “student”
Edith Halderman: alternate reality
Kamsin Kazan: I’d call it TEACHING
SunTzu Greybeard: FUN-if-i-ca-tion
Tanya Smedley: lots of research on play and learning
Birdie Newcomb: Fun works when you have a group, VWs are good for that
Pim Peccable: eduplay
Jens Nerido: what we use daily
Ran Hienrichs: Kapp and O’Driscoll slammed it – Learning in 3D
SunTzu Greybeard: Infotainment
Thunder Insippo: enplayment
Genesis Waydelich: educational role-play and 3D simulations
Tree Kyomoon: Effective Teaching
Anastasios Aurotharius: life is a game….why should virtual worlds be any different?
Graham Mills: edugagement
Kamsin Kazan: all good teachers provide guidance/some context & encourage the learning to happen where is irrelevant
Cynn Magic: Game theory.
Senko91: i think i read edutainment as a category on the game faqs site,lol
BigRedCoyote: Actually I was talking about reprogramming the classic BRICKOUT game to make it easier for me to win and my opponent to not win
Abacus Capalini: authentic assessment
alogo: role playing
Bevan Whitfield: nope it’s not
Merlin Moonshadow: Isn’t it really just immersive learning?
Tree Kyomoon: emotionally charged learning
SunTzu Greybeard: McConigal has some great thoughts on that
Ncl Wozniak: well and then distinguishing game vs. simulation; those are not the same
BigRedCoyote: The Captain Kirk maneuver
Senko91: educational gaming?
Florian Blaisdale: edugagement is great!
Grizzla Pixelmaid: @Tree – I think “emotionally charged” might have connotations that are negative, when it comes to education – ?<
Sojourner Starship agrees with Merlin
iSkye Silverweb: for the kids who think VWs are boring – those ones are the ones who need to become less passive learners
Hilbert Hotaling: Game-ification implies we’re just tacking “game” onto anything else we do, rather than an integrated approach where the game is the thing.
Kay Droverson: immersive learning sounds good
Delenn Daines: kobiashu maru!
Elphaba Helendale: well said, iSkye
BDSommerville: I think ‘immersive education’ captures it (not exactly a buzz-word tho)
Graham Mills: I think engagement is the USP
Carolrb Roux: situational learning
Ignatius Onomatopoeia: how virtual worlds can take part of the personal learning environment?
Tanya Smedley: he is “game” lol
Sojourner Starship: immersive learning.. my vote
Stylianos Ling: technology reflects the state of mind, so all these are manifestations of the passion of the educator
Kamsin Kazan: kobiashu maru some saw it as “cheating” others as thinking outside the box for the solution
iSkye Silverweb: engaged learning
Tree Kyomoon: have to be able to do one on one
Ran Hienrichs: 2 pm on Saturday, Residency, that is how they fit VW into their learning experience.
Bevan Whitfield: on the other hand, some students can be too shy in RL to truly share how they feel and what they think
Senko91: Kobiashu Maru?
iSkye Silverweb: a student doesn’t just get immersed, he/she gets actively involved = engaged
Stylianos Ling: VWs =3D PLE
Birdie Newcomb: gaming the system
Tree Kyomoon: SL allows for mentorship and direct human to human training and coaching
Jens Nerido: what is the dif between game and playing
Losairam Pelliot: yes… Tree
Zana Kohime: One of the new terms I think fits is Edgerati: people who venture out onto various edges, engage with participants on those edges, develop deep insight from their involvement on the edge and report back to the rest of the world what they have learned.
Hilbert Hotaling: Background: The “Kobayashi Maru” was an un-winnable exercise, that someone won by changing the parameters of the test.
iSkye Silverweb: SL provides an environment for an international community of learning
Carolrb Roux: maybe the new style of learning – SOL Self organised learning
iSkye Silverweb: if only virtual worlds could end wars…
Edith Halderman: main stream
Ozma Malibu: virtual worlds are simply most appropriate for some things
Tanya Smedley: augmented reality
Ran Hienrichs: In a full avatar sensory world, the avatar will truly come of age.
Gloria Mills: VW will be integrated by then
Jacqueline Despres: I will be able to control my avatar with my body, for sure.
Bevan Whitfield: main stream
Tree Kyomoon: wont have to make a case, they will be integrated into our daily lives like facebook is now
Jens Nerido: integrated in our LMS
Ignatius Onomatopoeia: What sort of case will you make in 5 years, given where you think VWs will be?
Carolrb Roux: carbon friendly – SOL, always anywhere / anytime learning
Birdie Newcomb: parallel universe
Talliver Hartnell: mirror world will make it a requirement to be involved
Cato Digital: AR
Sojourner Starship: students have grown up with these worlds.. it is their familiar medium
uglydance: A well used tool
Stylianos Ling: If you have time , check out Paulette Robinson’s vision about the future of VWs ->http://blog.edu.gr/archives/1161
Delenn Daines: like a kinect box!
Jodeg Janus: as far as people will wast their time on Facebook, nothing different than now
Jacqueline Despres: I won’t have lag.
DyVerse: in 5 years VW’s will be integrated into social media and the Web they will no longer be virtual worlds but immersive web pages
Firery Broome: no shouting needed
BigRedCoyote: Maybe we get away from the QWERTY keyboard
Pim Peccable: Even the most base system can run a VW like I did 5 years ago
Tree Kyomoon: but if we keep ignoring facebook, and focussing on SL, we’ll miss the boat b/c the real VW revolution is going to happen by growing up inside facebook…thats just the fact
Bevan Whitfield: meeting clever intelligent people in an exponential manner and sharing
Ozma Malibu: (Iggy: I am usually one question behind, sorry.)
Stylianos Ling: open source, browser based, interoperable
Tanya Smedley: audio activation
Gloria Mills: Stanford is already using devices to allow people to interact between VW and physical reality
BigRedCoyote: Better user input
Elphaba Helendale: That would be great! @BigRed
Jacqueline Despres: In 10 years I see myself wandering through a room with avatars and “real” people.
Decka Mah: Kinect type interfaces for online learners
AgileBill Firehawk: —- Physical office space is waste, Travel is waste, We will build interactive virtual work pits that are better than F2F. I will see your face on video to make my primate brain trust you. I will see you face to face every once in a while. But I will have saved 7 minutes per meeting for 12 meetings a week for 200 people. I can save $800,000 and work …..Better!!
Edith Halderman: why not a phone keyboard?
Hilbert Hotaling: I don’t think AR will be the future – at least, not all the future. I’ve done AR research, and it’s not the next big golden hammer for everything.
iSkye Silverweb: some of the direct brain interface tech testing going on scares the sh*t out of me but at the same time, really, really intrigues me
Anastasios Aurotharius: in the future, the Internet will look more like a virtual world and less like the world wide web which right now….looks more like a book
Ran Hienrichs: Avatar Kinect is a known example http://marketplace.xbox.com/en-US/Product/Avatar-Kinect/66acd000-77fe-1000-9115-d8025848081a
Ozma Malibu: within 5 years, I won’t have to make the case. I’ll be asked to share.
BigRedCoyote: Thought to text translation
Decka Mah: Education via the console and pinch and zoom tablet
Cato Digital: like virtual reality
Grizzla Pixelmaid: Johnny Mnemonic
Stylianos Ling wonders how many people would like to walk/run/fly by physical movements
Tree Kyomoon: we’re stuck with QWERTY until we have a direct brain implant, theres no real in-between
Hilbert Hotaling: Keyboards are still here because there’s still a good use case for them.
Birdie Newcomb: OTOH, we learn to listen, text, and IM all at the same time.
Senko91: i remember a scene, in naruto the 2nd movie with audio commentary
Senko91: where one of the people commenting mentions that in 50 years we won’t need texting anymore and that we can use brain vortexes to send thoughts to each other
Hilbert Hotaling: Our available interfaces will broaden, and we’ll use all of them when appropriate.
Jodeg Janus: the new iPad as more computational power than PS3
Ignatius Onomatopoeia: M.T. Anderson’s novel Feed..a must-read young adult novel
carlicann: MT. Anderson’s Blog… features Feed http://mt-anderson.com/blog/his-books/books-for-teens-and-adults/feed-2/
Carolrb Roux: wow
Jacqueline Despres: I’m surprised he was able to nuke his facebook account — do they really let us out once they have us?
DyVerse: at sxsw they had a session on immersive PC “glasses” and they had a hand held device used for input similar to a phone where you just press one of 9 keys etc
BigRedCoyote: QWERTY is an example of education’s resistance to change Typing teachers didn’t want to change
Stylianos Ling: Techno-resistance
SunTzu Greybeard: Can we ever leave QWERTY….I am not sure we can
Stylianos Ling: Diacrisis is the virtue
Tree Kyomoon: resist being anti-evolution
Gloria Mills: the governments have a security interest in the technology so they will likely take control
iSkye Silverweb: resistance can be valuable because we can’t just go forward willy-nilly with technology
Tanya Smedley: privacy is a problem
Senko91: facebook, huh, i’m careful with sites like that, you never know what they’ll keep once you’ve uploaded stuff
Bevan Whitfield: it can all be used together as it is now
carlicann: only 2 of the Fortune 100 are remaining in SL… we scared them away imho
Ignatius Onomatopoeia: Resistance may be futile but it can be healthy, too
Cato Digital: school has to own it
Tree Kyomoon: its easier and safer to hide in ludditism, it takes guts to embrace the new
Carolrb Roux: I guess we will always be one step ahead of the big companies
uglydance: I am scared that I am being watched constantly on the internet
Ignatius Onomatopoeia: how do we resist the pressures to dumb down these environments?
Bevan Whitfield: use flat web for communication and 3D web for interacting
Edith Halderman: Sun Tan – the hearing disabled would agree
Ignatius Onomatopoeia: If they become popular with teachers and students?
Grizzla Pixelmaid: IMHO being scared away from SL or VWs is like being scared away from the internet
iSkye Silverweb: @Bevan, yes!
Hilbert Hotaling: When using things like Facebook, I take the attitude that anything I post is completely public. Even when it’s restricted to certain people.
Sojourner Starship: eek
Jacqueline Despres: I dunno — I work for IBM and all I ever do is demo Second Life to educators. No business case for taking over Linden.
Tree Kyomoon: bevan yes!
MelodiousC: I agree with you about blackboard
Abacus Capalini: Not BB.. Pearson or some other publisher
Talliver Hartnell: agree about blackboard
Carolrb Roux: but we will go to OS – the next new technology
Hilbert Hotaling: I’ve yet to meet anyone who actually likes Blackboard.
Grizzla Pixelmaid: Is that all LMSes or just Blackboard?
Hilbert Hotaling: Anyone.
MelodiousC: Don’t like Pearson either
Senko91: lol haven’t seen a blackboard in 8 years
Ran Hienrichs: I dare to say “don’t resist” – this is about the economies of scale, and we must encourage massive innovation.
Tree Kyomoon: Pearson is just grabbing old outdated junk really cheap
Senko91: we had whiteboards XD
Tangre Lexenstar: agree about Blackboard — glad I don’t have to use it anymore.
Ran Hienrichs: If you think education is expensive, try ignorance Derek Bok quotes (American Educator and Lawyer (pres. of Harvard Univ. 1971-1990), b.1930)
carlicann: Rod Humble tried to dumb SL down… he actually made SL easier from day 1
iSkye Silverweb: I haven’t seen a really decent LMS
MelodiousC: we are a slave to them here in texas
Carolrb Roux: noooo – dust
Cato Digital: why can’t school build their own VW
Bevan Whitfield: I just love blackboards (but I also write and send RL Xmas cards)
BigRedCoyote: Windows superseded DOS but we could not do VW without the GUI. Creativity I think will triumph. Just like I could not stop the Taggers from practicing in their notebook until I started asking them to give me Illuminated answer sheets
Grizzla Pixelmaid: @Cato, many could – but then we lose collaborative opportunities
Metabasalt Timeless: ok what if VW run in browsers what are we going to lose?
Hilbert Hotaling: (My university has switched to Moodle now. It is better, but still has its foibles.
Carolrb Roux: my concern is that it will keep getting more and more expensive and beyond the scope of educators
hjeidi: not sure an attempted takeover of a VW would work as such – we would just move to something such as OpenSim
Talliver Hartnell: I like bevan’s point about flat web and 3d web
Tree Kyomoon: the LMS is a really dumb concept from the beginning. It is built on compliance rather than efficacy
Pim Peccable: So long a they don’t censor content – I’m good
DoctorPartridge Allen: facebook resistance is akin to resisting industrialization. One can reject communications systems, methods, approaches, but as we’ve seen with facebook – aspects which breach social expectations are simply re-introduced after the fervor of initial distress dies down. It’s interesting that litigation has managed to tamp back some of the facebook privacy encroachments – see the German Gov. laws re the ‘like’ button
MelodiousC: we are forced to use “blackboard” for credit recovery and dual credit
Ozma Malibu: I don’t like LMSs but they are handy for organizing things at the moment & virtual worlds work fine with them for the purposes that virtual worlds are best for. Others have different solutions but this works for many, for now.
Birdie Newcomb: I worry that students coming in for a class rarely return on their own. Is this just a generational thing? Is it changing?
Bevan Whitfield: just buy content
Jodeg Janus: opensim + unity3d web player
SunTzu Greybeard: Passive Environments instead of active one
Kay Droverson: One thing that turns off my graduate students, who are mostly teachers, are access to sexual/inappropriate content and griefers in Second Life, and they feel they can’t bring middle schoolers or high schoolers into SL. How do I address that?
iSkye Silverweb: My concern is governments and large corporations seeing big bucks and taking over
Decka Mah: There is an asset store of content for Unity too …just sayin
Tree Kyomoon: content should be empowered with attached technologies rather than being forced to conform to a big system that adds little or no value
Ignatius Onomatopoeia: Browser-based VWs are great…but so far, I cannot create content for Unity or Jibe
Jodeg Janus: also I see a webgl SL client on Chrome
DyVerse: when companies learn how to make money using virtual worlds thats when the trouble will begin
carlicann: in SL you can buy anything… literally, not so in other VWs
Bevan Whitfield: it’s rather easy to be honest
Tree Kyomoon: IE, the LMS should attach to the content and right now it works the opposite way
hjeidi: Kay – I use OpenSim running on our owner server to get round that problem
BigRedCoyote: How much more we can do in GIMP then I could do in MS Paint. and GIMP is a free download
Firery Broome: iSkye, do your students hang out at your school’s library just for fun
Firery Broome: to think that they would here is the same
Firery Broome: give the a reason, they will come
Ignatius Onomatopoeia: nor have the incentive to do so…not enough reward from my evaluators
Carolrb Roux: you can buy loads of stiff in other VWs
Birdie Newcomb: Or get stuff for free.
iSkye Silverweb: concern is losing the ability and empowerment of creating and collaborating in VWs
Bevan Whitfield: but the ‘killer app’ in SL is community
Jodeg Janus: webgl+html5 is the future of virtual learning
Ozma Malibu: A mix of technologies, well integrated, and virtual worlds are the primary piece.
DoctorPartridge Allen: How can you determine the difference between corporate control and just entering a technologies stabilization phase?
Tree Kyomoon: Bevan YES and that is also the Facebook Killer App
Bevan Whitfield: no one is even near
Talliver Hartnell: the web has all that content as well yet we use it in education
Firery Broome: no reason why
Tanya Smedley: Opensim
Phil Komarov: migration to iPad?
Birdie Newcomb: SL and opensim seem like common ground, no matter who owns it.
Sabine Poliatevska: having them on a web client
Tree Kyomoon: it integrates with facebook
Bevan Whitfield: I don’t feel in FB – but I do here
AgileBill Firehawk: when they run on iPad and Droid
iSkye Silverweb: community happens so much better in a visual, 3d vw than in facebook
Gloria Mills: developing a standard format to integrate the virtual world community
AgileBill Firehawk: and SpotOn3d *ALREADY* runs in facebook
Ignatius Onomatopoeia: What do you think will be the biggest positive development for virtual worlds in the next year?
Jacqueline Despres: browser based viewers
Joe Arnica: Justin Beiber will use it.
AgileBill Firehawk: (S03d – is opensim based)
Pim Peccable: Collaborated content and Shared Experiences
Joe Arnica: then all kids will.
Zana Kohime: Open Sim for those who are not game developers and Jibe for those professionals who are.
BigRedCoyote: Other platforms to log in to that are better cheaper
Phil Komarov: lol @Joe
Birdie Newcomb: I see splintering of community
Que Jinn: Small worlds, many worlds
Carolrb Roux: making all accessible to the hypergrid would be good
Loki Clifton: The Mobilization of Viewers to other Hardware
Tree Kyomoon: facebook does a lot of what we do in here, and there are 700 FB users for every 1 SL user
Birdie Newcomb: Hyperggridding
Tanya Smedley: increase in collbaoration on Opensim
Florian Blaisdale: Jacqueline hit the head on the nail: browser based viewers. I tried the SL beta web viewer
Bevan Whitfield: I’m hanging out with a ton of really smart people now – FB or twitter is a stream of ‘drive by hi – here is a pic or a post’
uglydance: not so laggy
Jodeg Janus: moving your avatar with your body?
Talliver Hartnell: standards
Senko91: maybe it’ll become an app for fb?
Aisle: agree with you Jaqueline, browser based viewers
DoctorPartridge Allen: Web client should be the biggest, but it goes hand and hand with open access (no login required) and breaking free of the walled garden. But is there any real evidence that we’ll see that sort of change in one year?
Cato Digital: more studies will come out
Abacus Capalini: Voice in OS
Zana Kohime: Interoperability between open sim.
carlicann: some group will come up with tech that breaks through SL and opensim limitations…. truly scalable.. 1000 avis in a sim
Tanya Smedley: lots of individaul “walled worlds”
Kay Droverson: Easier to use viewers that won’t crash all the time.
AgileBill Firehawk: kinect interface, cool yes
DyVerse: that they will still be here !! and will not go away like some are predicting the best thing is that we will carry on the fight
Jacqueline Despres: yeah, we need, and the kids need, rapid in and out
DoctorPartridge Allen: Biggest change i’ve started to see – widespread student acceptance
BigRedCoyote: More acceptance by the general population because of the proven utility of it as a teaching platform
Genesis Waydelich: great adoption in k12 throughout the world (as David Deeds proposes)
Senko91: yeah less crashing
hjeidi: getting SL on the grid
Birdie Newcomb: What about flying, though
Tree Kyomoon: kinect takes too much energy…it’s a gimmick
Talliver Hartnell: filters
Kay Droverson: kinect will be awesome
Grizzla Pixelmaid: @Tree – how much have you used a kinect??
iSkye Silverweb: a real 3d metaverse transversible via hypergrid..
IanPrietz Arai: To me SL seems like a ton of work for very little ROI
DoctorPartridge Allen: Second biggest change – people starting to use the sim as a sim
Jodeg Janus: also 3D diplay from SL clients
Hilbert Hotaling: With physical interaction, just remember the gorilla arm!
Anastasios Aurotharius: mobile technology is less expensive and therefore more accessible to people that don’t have a lot of money
lis Ruby: yes actual acceptance
DoctorPartridge Allen: students now are just accepting it as a given
lis Ruby: and innovation from students
Ran Hienrichs: Because their teachers are accepting it.
Birdie Newcomb: Vampire movies
BigRedCoyote: It annoys the parents
Tangre Lexenstar: unless you are someone whose body doesn’t move well — moving avatars with bodies would be a problem for those users.
Ncl Wozniak: the technology has improved/improving the experience
Ignatius Onomatopoeia: Why are students starting to accept virtual worlds more?
DoctorPartridge Allen: gone is the resistance i saw four / five years back
Seaking Serenity: In “Mastering the Hype Cycle“, the authors clearly indicate that some technologies fall off from the trough of disillusionment.
Carolrb Roux: because we are bringing them in earlier and it is part of their life whilst they are growing up
Senko91: it’s much more fun and stimulating?
IanPrietz Arai: Although I have been to a few places (ROMA and some others) that have had some very neat experiences, that I actually learned from
Edith Halderman: they HAVE been
Firery Broome: because there are more students who have used VW Sims now
Abacus Capalini: I’m starting to see more acceptance of Games Based Learning
Metabasalt Timeless: initially they see it as an alternative to lectures
Tori Landau: They are growing up with more technology
Cato Digital: because you are getting the generation that is familiar with vw
hjeidi: as my adults start to use social media more they find it easier to accept the idea of using other tech as well
Firery Broome: I see more sims users than WOW
Ran Hienrichs: Reading Transforming Virtual World Learning – it is teachers who know how to do it.
Butterflyeyes73: it allows students who may not be able to openly chat the virtual world can give courage to participate
MelodiousC: I think the next year will see greater use of vw technology in small rural districts like mine due to cost effectiveness
Bevan Whitfield: well I’m not a bobble-head and I do enjoy walking and sitting in a proper manner
Kay Droverson: one can be creative in it
Edith Halderman: but it won’t be SL
Tree Kyomoon: We need to get away from the ‘everyone must be like us’ and be more willing to consider interacting with the same environment from many perspectives…thats why FB wins right now
Jens Nerido: they can some learning……they can’t get…….real time conection…..global..for free
BigRedCoyote: well there you go Creativity will triumph in an environment of freedom
DyVerse: the gaming effect students play games and virtual worlds are the educational equivalent to games/MMOs
DoctorPartridge Allen: Big key is getting more transitional tech in place – but it’s also natural because viewers are getting more stable, network bandwidth is getting broader
Cato Digital: also vw is still an infant
Edith Halderman: it will be an education friendly place like Opensim
Abacus Capalini: Minecraft is the cause
Kay Droverson: students are needing opportunities to be creativie
Ignatius Onomatopoeia: More participation is key, but not unique to VWs
Anastasios Aurotharius: perhaps college students could teach students in poorer countries now to use computers and virtual worlds
DoctorPartridge Allen: never underestimate the pressure of bad networks, sim crashes etc.
Cato Digital: no one is yet sure the benefits
Tree Kyomoon: People need to be able to interact with VW in less full ways, like mini cams poking in world without forcing the person to have a custom avatar
BigRedCoyote: We haven’t discussed the bullying problem in Virtual worlds
MelodiousC: poorer countries? we have poor districts here in the US
Pia Klaar: Students today in the earlier grades are not the same learners as those that are now in higher ed. They process info differently
Butterflyeyes73: I guess I was coming from a primary school perspective
Bevan Whitfield: all those kids that are bullied in RL can come here and BE EPIC and not worry about their RL
iSkye Silverweb: what I don’t like about fb is the company behind fb is a huge data mining and marketing entity, they are providing fb for profit, huge profit and they get all sorts of free data from users …
Note: Transcript editor gives in to the temptation to insert this link to an Onion news “story” on Facebook & the CIA
Tree Kyomoon: we need to meet them where they are at, rather than trying to get them to use VW like we think they should
Carolrb Roux: we do – all the time ( re bullying) – we have to lock down the sim and lock the avatars to the sim
Ozma Malibu: I can’t see using FB in education.
Ran Hienrichs: If it’s on the test, the student will do it with a furor.
Ignatius Onomatopoeia: Bullying in VWs…good topic!
Ignatius Onomatopoeia: How do you handle it?
Phil Komarov: don’t we have the same responsiblity to teach digital citizenship here?
iSkye Silverweb: bullying = griefing
uglydance: that is a huge problem at my school. I had to tell my students to be careful and think twice before posting something mean about someone on the internet
Pim Peccable: right-click -> report abuse
Florian Blaisdale: Bullying = griefing?
Carolrb Roux: no we lock them to the sim
Tree Kyomoon: FB will be huge for education…its wisdom of the crowd collaboration and sharing better than anything out there
DoctorPartridge Allen: Freeze and eject – generally easier when they’re in a room together
uglydance: But kids are always gonna be kids
Kay Droverson: great place to teach digital citizenship
Edith Halderman: how does that teach virtual world netiquette?
iSkye Silverweb: ha put all the griefers in the same sim together!
AgileBill Firehawk: Privacy is important.
uglydance: people always talk behind the back. Problem is that vw and internet doesn’t have a back
Abacus Capalini: We require the students to share their avatar names with the instructor and remind them that they are still subject to the student code of conduct
Bevan Whitfield: give them a 3 story transformer and let them take out the angst in a sand box
Zotarah Shepherd: Teach students how to deal with griefers and bullies
Carolrb Roux: we have put up boards to call teachers, talked about putting a feedback line in thelog out – to say what has happened
Zana Kohime: We have participation guidelines and they are banned if they do not follow the guidelines.
Birdie Newcomb: Griefers are actually very inventive — just not socialized
Tree Kyomoon: i need to be able to login to SL using my FB account, have an avatar dynamically created by my FB profile and then I’l use it more
Tree Kyomoon: (not me, but your other user)
Butterflyeyes73: Moodle at my children’s school has allowed a platform similar to Facebook to occur but is overlooked by the teachers
Jodeg Janus: go kitely
uglydance: problem is to control what happens after school hours!
Tanya Smedley: Supervisoion is key
DoctorPartridge Allen: @Birdie – i had a similar thought. Of course the lack of social skills in one can cause pain for the other
uglydance: yes supervision is important
Ignatius Onomatopoeia: Final Question! If you could have one wish for the next year in virtual worlds, what would it be?
Fleep Tuque: That more people would try Opensim
Ozma Malibu: Our education discount returns
iSkye Silverweb: I see cost/budgeting as a big factor for EDUs
Phil Komarov: ease of use (less lag and crashing)
Bevan Whitfield: that LL smarts up a bit more
DoctorPartridge Allen: Drop the garden walls
Pim Peccable: that I don’t crash
Carolrb Roux: hypergird between all virtual worlds
Gloria Mills: replace social media with virtual world integration
Sojourner Starship: secure space for students under 16
SunTzu Greybeard: Sim-on-a-stick
carlicann: OpenSim rocks! yes… my wish too
iSkye Silverweb: @Bevan, yes!
Kay Droverson: More middle school and high school classes using it, so I can bring my own students to see it can happen.
Stylianos Ling: Opensource Browserbased SL
Jacqueline Despres: yeah I’d have to vote for a stronger opensim myself — full scripting capability and the works
Tanya Smedley: acceptance of this platform as a viable tool for teaching and learning
Tree Kyomoon: That I can login to SL from FB and thus get more people in here
Clowey Greenwood: I started using FB groups for my undergrad classes last semester and it’s worked great – they put in links to interesting articles and communicate with me and their classmates that way.
Laural McCallen: -That OpenSim continues to become a community that shares…..collaboration among educators
AgileBill Firehawk: Wish, that our community stays together in spit of increaseingly diverse technical platforms
uglydance: I agree I wish it would run smoother, faster without any errors and crashes
Birdie Newcomb: what carolb said
Edith Halderman: one wish – an adjunct faculty position in SL
Zotarah Shepherd: I would wish that more educators publish and use media to tell people the good they are doing in VWs
BigRedCoyote: More land and less tier
Laural McCallen: That it becomes more robust
Jodeg Janus: SL/opensim on iPad
Ignatius Onomatopoeia: I’m with Fleep…more use of OpenSim, in particular hypergrid connected grids
Joe Arnica: browser based sl that works on all hardware.
Bevan Whitfield: I do SL on ipad
Ncl Wozniak: +1 for Zotorah
Bluebarker Lowtide: Allow the creation and modification of new builds to be easier and more friendly to new users, because initially it is very daunting
Kay Droverson: My own wish is to get our own newly purchased island going and very active with lots of activity.
DyVerse: that a company would come to jibe or open sim and provide an adequate space and training for building a space
SunTzu Greybeard: I’d like to see sim-on-a-stick mere with pc-on-a-stick for a VW in an O/S integrated
BigRedCoyote: Tim Allen grunt more power
Zotarah Shepherd: Not just in Journals either but for general public parents and students
DoctorPartridge Allen: +1 for Blue – ease of build is important
lis Ruby: yes positive publicity in mainstream
SunTzu Greybeard: The Virtual World Operating System
Tangre Lexenstar: LOL@BigRedCoyote Tim Allen reference
Edith Halderman: read TechTrends
Joe Arnica: schools trying demostration grants from some large company.
Naelmiknat Aeon: better tools to teach science subjects like physics, chemistry (real life like physical simulation)
DoctorPartridge Allen: problem with the bottom of the curve is that it isn’t ‘cool’ to publish vw stuff anymore.
iSkye Silverweb: LL fix the long-standing boring but critical bugs FIRST then bring in more bells and whistles
Hilbert Hotaling: My big wish is getting my PhD research on instrumentation of virtual learning environments done
Kay Droverson: GRANTS! Grants for Second Life projects!
Tree Kyomoon: if SL integrates better with FB, all that other stuff will happen due to sheer cash, popularity and force of will
Zotarah Shepherd: Teacher journals and books too.
Tangre Lexenstar: “there’s an app for that”
Carolrb Roux: I think we should run the world
Bluebarker Lowtide: ut @Kay yes, more grants XD
iSkye Silverweb: I don’t WANT FB in SL
Edith Halderman: hilbertt – I need to get mine done too
BigRedCoyote: Wish we come back next year and do the same thing
SunTzu Greybeard: Wishes for a decent web thin client for SL and OpenSim
uglydance: I wish we could teach “physical subjects” through vw
Jacqueline Despres applauds with enthusiasm
Bevan Whitfield: http://jvwresearch.org Joural of Virtual Worlds
DoctorPartridge Allen: @kay – start looking to biz to fund projects focused on stabilization and monetization
Aisle: more order!!! it’s impossible to explore the grid in a effective way, expecially as a newbie. I don’t find Destination Guide good enough… it’s mainly all passed by word of mouth!
Tree Kyomoon: clickity clappity great talk!
iSkye Silverweb: this was great
Bevan Whitfield: ty so much Iggy! That was wonderful!
Abacus Capalini: VWBPE would like to thank everyone for attending today. We would also like to ask for your participation in the special events we are having during VWBPE.